BLCoordinateTransform Member List

This is the complete list of members for BLCoordinateTransform, including all inherited members.

apply(const BLCoordinateTransform &parentTransform)BLCoordinateTransform [inline]
BLCoordinateTransform()BLCoordinateTransform [inline]
BLCoordinateTransform(const G4ThreeVector &pos)BLCoordinateTransform [inline]
BLCoordinateTransform(const G4RotationMatrix &rot, const G4ThreeVector &pos)BLCoordinateTransform [inline]
BLCoordinateTransform(const G4RotationMatrix *rot, const G4ThreeVector &pos)BLCoordinateTransform [inline]
checkRotation()BLCoordinateTransform [inline, private]
getGlobal(const G4double local[4], G4double global[4]) const BLCoordinateTransform [inline]
getGlobal(const G4ThreeVector &local, G4ThreeVector &global) const BLCoordinateTransform [inline]
getLocal(G4double local[4], const G4double global[4]) const BLCoordinateTransform [inline]
getLocal(G4ThreeVector &local, const G4ThreeVector &global) const BLCoordinateTransform [inline]
getPosition()BLCoordinateTransform [inline]
getRotation()BLCoordinateTransform [inline]
getRotationInverse()BLCoordinateTransform [inline]
isRotated() const BLCoordinateTransform [inline]
positionBLCoordinateTransform [private]
rot_l2pBLCoordinateTransform [private]
rot_p2lBLCoordinateTransform [private]
rotatedBLCoordinateTransform [private]

g4beamline