BLCMDvirtualdetector.cc File Reference

#include <map>
#include <vector>
#include "G4Tubs.hh"
#include "G4Box.hh"
#include "G4UserLimits.hh"
#include "G4StepPoint.hh"
#include "G4Step.hh"
#include "G4Event.hh"
#include "G4Track.hh"
#include "G4LogicalVolume.hh"
#include "G4VPhysicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4RunManager.hh"
#include "G4Material.hh"
#include "BLElement.hh"
#include "BLParam.hh"
#include "BLManager.hh"
#include "BLTrackNTuple.hh"
#include "BLCoordinates.hh"
#include "BLGlobalField.hh"

Classes

class  BLCMDvirtualdetector
 class BLCMDvirtualdetector - implements a VirtualDetector Each placement of this class generates an NTuple of the beam as it enters the physical volume of the VirtualDetector. More...
class  BLVirtualDetectorNTuple
 class BLVirtualDetectorNTuple implements an NTuple for a BLCMDvirtualdetector. More...

Variables

const char TrackFields []
const unsigned NTrackFields = 12
BLCMDvirtualdetector defaultVirtualDetector


Variable Documentation

const char TrackFields[]

Initial value:

    "x:y:z:Px:Py:Pz:t:PDGid:EventID:TrackID:ParentID:Weight"

const unsigned NTrackFields = 12

g4beamline